Work / Firmware and GPU-based generative content for real-time smart lighting hardware.Real-time smart lighting

Context
I worked with ProtoPixel on contract from January 2017 to August 2020 as a Software Engineer – Real-Time Hardware. I built firmware for real-time smart lighting products and OpenGL / GPU-based generative content. I also worked as a tech and design evangelist.
Three case studies are public: Designing the Ultimate Club Experience, Bringing Dynamism to a Creative Space, and Primavera Sound's First Smart Stage — smart lighting for an autonomous festival stage.
What I did
- Firmware for real-time smart lighting hardware products.
- OpenGL / GPU-based generative content.
- Delivered the main product software as a snap package for Ubuntu machines.
- Tech and design evangelist for the product line.
Stack & notes
Python · Embedded C.
Related repositories: VideoPixels (pixel-mapped video recorded to SD for playback on a Teensy SD player), UdpPixels (streams video pixel data over UDP) and ProtoPixelSyphon.